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Disclaimer: This is a blog of a butete developer named Dev1, No Copyright infringement intended for any materials used on this blog.

Item Changes

New effect(s) are highlighted by Green Background Changed effect(s) are highlighted by Yellow Background Removed effect(s) are highlighted by Pink Background

Before After
**Item Name: Dryad Card
Item Name: Giant Hornet Card
Item Name: Giearth Card
Item Name: High Wizard Card
Item Name: Leaf Cat Card
Item Name: Leib Olmai Card
Item Name: Permeter Card
Item Name: Vesper Card
Item Name: Sniper Card
Item Name: Mutant Coelacanth Card
Item Name: Violent Coelacanth Card
Item Name: Bungisngis Card
Item Name: Superior Bungisngis Card
Item Name: Lord Knight Card**

Compound on: Headgear (top/mid/low) | Item Name: Dryad Card Item Name: Giant Hornet Card Item Name: Giearth Card Item Name: High Wizard Card Item Name: Leaf Cat Card Item Name: Leib Olmai Card Item Name: Permeter Card Item Name: Vesper Card Item Name: Sniper Card Item Name: Mutant Coelacanth Card Item Name: Violent Coelacanth Card Item Name: Bungisngis Card Item Name: Superior Bungisngis Card Item Name: Lord Knight Card

Compound on: Top or Mid Headgear |

Status Effects

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For Example: *A player who wants to have STUN immunity now needs 200 Total VIT instead of 166 Total Vit.

This change is EXPERIMENTAL and will be closely observed for balancing.*

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Blind Status

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Notes: ~ Lord of Vermillion and Other skills have Blind effect on them so take note of that. ~ Players can use Evil Snake lord to be immune to Blind Status ~ Panacea can remove Blind Status

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